Code Room
System designHard
Question
Design the edge delivery layer for Low-Latency HLS (LL-HLS) for sports/event streaming reaching 50M concurrent viewers with ~3s glass-to-glass latency over standard HTTP CDNs (not WebRTC). The challenge: LL-HLS works by chunking segments into tiny partial segments and using blocking playlist reloads + preload hints, which generates a storm of tiny, frequently-changing manifest and partial-segment requests that ordinary HTTP CDN caching handles badly. You need the latency of WebRTC-ish delivery while keeping the cacheability and scale of HTTP.
What a strong answer looks like
Clarify scale and constraints first. Propose a clean component breakdown, then go deep on the hard parts — data model, bottlenecks, consistency, failure modes — and name the trade-offs you are making.
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