Code Room
System designMedium
Question
Design an append-only event store for an event-sourced system: events are immutable facts grouped into per-aggregate streams, writers append to a stream with an expected-version for optimistic concurrency, and readers replay a stream from the beginning to rebuild state or subscribe to a global feed of new events. Expect millions of streams, ~100K appends/sec, and a guarantee that appends to one stream are strictly ordered. How do you store and serve this?
What a strong answer looks like
Clarify scale and constraints first. Propose a clean component breakdown, then go deep on the hard parts — data model, bottlenecks, consistency, failure modes — and name the trade-offs you are making.
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