Code Room
Vibe codingHard
Question
An AI agent wrote the client-side network sync for a co-op game. Remote players 'rubber-band' and snap between positions on anything but a perfect LAN. Review the client update and explain what naive netcode is missing.
socket.on('stateUpdate', (state) => { for (const p of state.players) { const ghost = remotePlayers[p.id]; // apply the server position immediately ghost.position.set(p.x, p.y, p.z); ghost.rotation.set(p.rx, p.ry, p.rz); }}); function render() { drawPlayers(remotePlayers); // 60fps, but updates arrive ~15/s}What a strong answer looks like
Treat the AI’s output as a draft to verify, not an answer to trust. Name the specific flaw and the input that triggers it, say how you’d catch it — tests, edge cases, reading critically — and how you’d re-prompt or decompose to get it right.
Learn the concepts
Vibe coding: describe the solution in plain language (or narrate it) and the coach grades your approach. Generating runnable code from your description is coming next.
Run or narrate your approach, then ask the coach.